![]() Because games were made to display in 4:3, anything that is displayed outside of that space will pop-in and out unless something is done to manipulate the code to render everything in the 16:9 space. Pop-in is the enemy of getting games to run in 16:9. PLEASE UNDERSTAND EMULATOR HACKS ARE NOT CHEAT CODES. ![]() This option only works on a handful of games and is generally not the way to go as pop-in is really obvious outside the 4:3 space. ![]() These are made on a per game basis and yield far better results than Emulator Hacks.Įmulator Hacks? Most emulators and cores now have a "Widescreen Hack" option. A small number of games need directly patching however most use cheat codes. I was surprised to discover Goldeneye has native widescreen support, which would have made 4 player deathmatching wayyyyy better.Ĭheat Codes? - For games that have no Widescreen support there are some coding geniuses out there that have made easily implementable cheat codes to achieve Anamorphic 16:9. Native Widescreen? - Some games actually have widescreen support from the older generations. True Anamorphic is adjusted for the 16:9 space so everything is rendered and displayed with no stretching. ![]() What is True Anamorphic 16:9? - When you set a 4:3 game to run 16:9 and that title doesn't support it, the image will be stretched. Whilst there are quite a few games that have native widescreen support there are hacks and cheats to unlock the aspect ratio to display a true Anamorphic 16:9 Widescreen image. This is mostly 3D games of the 5th and 6th Console Generation. So I have caught the widescreen bug for games that were made before the widescreen revolution. ![]()
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February 2023
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